When this is at it’s best, it makes the game feel incredibly thrilling – with both monsters falling before you more easily and the suspenseful feeling that you are only one or two mistakes away from death. This is mostly achieved by heavily altering the balancing of the game – although the monsters are now significantly weaker in some ways ( eg: Cacodemons, Revenants and Hell Knights can now be felled by a single well-placed super shotgun blast), this is counterbalanced by the fact that many of the monsters either have more powerful attacks and/or behave a lot more aggressively. In general, the gameplay in this mod is a lot faster and more intense. Although it still looks very much like classic “Doom”, the actual experience of playing this mod is almost like playing a totally different game – and this is probably why it is so interesting to return to every few years, since – like any good mod – it can really make a classic game feel “new” again. “Brutal Doom V.21 Gold” is an incredibly extensive mod for the classic “Doom” games that includes new weapons, sounds, enemies, gameplay mechanics, sprites/animations etc… and also makes some fairly significant changes to the gameplay, pacing and balancing of these classic games too. I should probably warn you that this review may contain some cartoonish and unrealistic GRUESOME IMAGES, but I’ll try to keep them to a minimum. Likewise, the mod will also apparently work on the Zandronum source port too – and looking at the options menu and other reviews on Youtube, this source port actually allows the mod to do a few extra things (such as the option to include a female player avatar on the HUD) too.Īnyway, let’s take a look at “Brutal Doom V.21 Gold”. Likewise, the mod file itself is also compressed using the “rar” format for some bizarre reason – so you’ll have to download everyone’s favourite 40-day trial if your want to play it. Since I am using Intel HD 2500 integrated graphics, I had to turn the settings down a little (eg: using the game’s software renderer instead of Open GL etc…) and this mod will probably look slightly better if you have an actual graphics card. However, all of the screenshots here will be from my playthrough of “The Plutonia Experiment”. This mod will also apparently work with “Vanilla” fan-made WADs too. I used version 3.4.1 of the GZ Doom source port to play through my favourite official IWAD (“The Plutonia Experiment” from “Final Doom” □ ) with this mod and, sometime after I wrote the first draft of this review, “Ultimate Doom” too. And, although I’ve already reviewed an older version of it way back in 2013 and also reviewed the new levels that were included with a slightly less old version in 2016, I thought that I’d take a look at what was the most current version at the time of writing – “ Brutal Doom V.21 Gold“. Lastly, you can find below a gameplay trailer for it.Well, every three or four years or so, I suddenly find myself interested in taking another look at the famous “Brutal Doom” mod for the classic “Doom” games again. It will also have a full-length original soundtrack, as well as some extra modes. The game also promises to have a lengthy story-driven campaign, and intense action set-pieces. They will keep their distance if you apply constant pressure on them, will rush you if you hide or run out of bullets, toss grenades if you use the same cover for too long, and much more. Selaco promises to have enemies that will be fully aware of each other’s presence and work together to take you down. Then again, I totally understand this decision (hey, someone has to pay the bills, right?). So yeah, that’s a bummer as the game feels a bit rough around the edges (at least for now). Now contrary to other GZDoom mods, Selaco will be a paid game. “Together with professional artists who work in the industry, several having worked on successful throwback FPS games in the past, Selaco is a fully fleshed out world full of character, action, and mystery.” Additionally, it mixes traditional retro-FPS elements from QUAKE and DOOM, along with some more modern features. Selaco is a standalone game that draws inspiration from F.E.A.R in terms of action set pieces. A team of indie developers has announced a new retro shooter that will be running on the GZDoom Engine, Selaco.
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